Being the only game in town for no-art lands would make Unstable more similar to Unhinged or Unglued , where if you wanted a certain subgroup of basics for your deck, you pretty much had to buy the set (or at least the lands from the set, which would force someone else to crack a box of the set to sell them to you)
Deicide If were giving full credit for sideboard inclusions, theres a chance this will turn out to be the most played card in the set
This means that any weaker cards lost during the early game that still have a lot of use, such as the aforementioned Tramp - Enterprising Dog, can get a second chance and help boost the player's mid-game strategy
With only around 30 cards revealed for Into The Inklands so far, it's hard to tell what will and wont be successful when it launches at the end of next month, unless they directly fit into or answer the existing meta
Whenever a creature under your control would deal damage to a player, it also deals that much damage to the chosen player